NVIDIA Levels Up Gaming at Gamescom 2025 with DLSS 4 & 175+ Ray Traced Games

Gamescom 2025: NVIDIA Brings DLSS 4 & Ray Tracing to 175+ Games
Gamescom 2025 — NVIDIA • Published: August 19, 2025

Gamescom 2025: NVIDIA’s DLSS 4 and Ray‑Tracing Go Mainstream

At Gamescom 2025, NVIDIA announced DLSS 4 and major ray‑tracing upgrades across over 175 games — promising huge performance gains and crisper visuals for PC gamers.

NVIDIA put the spotlight on next‑gen visuals at Gamescom 2025. The company’s DLSS 4 — its AI‑driven frame generation and upscaling tech — has expanded rapidly, and now supports more than 175 titles. For players, that means smoother frame rates and sharper images without needing the absolute latest hardware.

Why DLSS 4 Matters

DLSS 4 isn’t just a small upgrade — it bundles several technologies together (Multi Frame Generation, Super Resolution, Ray Reconstruction, and Reflex‑style latency improvements) to push performance much higher. On compatible RTX 50 Series GPUs, NVIDIA says gamers can see up to several‑times faster performance in demanding scenes, making high‑quality ray tracing much more accessible.

Big Games, Big Visual Gains

At the show, NVIDIA highlighted a long list of games getting DLSS 4 and enhanced ray tracing — everything from visually ambitious new releases to returning favorites. Notable mentions include:

  • Path‑traced upgrades: Resident Evil Requiem, Directive 8020
  • Ray tracing + DLSS 4: Phantom Blade Zero, PRAGMATA, CINDER CITY, Black State, The Outer Worlds 2, Dying Light: The Beast, Honeycomb: The World Beyond, Lost Soul Aside, Cronos: The New Dawn
  • Multi frame generation: Borderlands 4 (launching Sept 12), Fate Trigger
  • Special RTX features: Indiana Jones and the Great Circle adds RTX Hair in a DLC

That lineup shows NVIDIA is pushing DLSS 4 not just as a niche add‑on, but as a standard part of modern PC graphics.

Simpler Controls and More Mods

To make life easier for gamers, the NVIDIA app now offers a global toggle for DLSS 4 options, so you can switch Multi Frame Generation or Super Resolution on across all supported games in one go. That’s a welcome change compared to tweaking settings per title.

Project G‑Assist also got an update: it’s leaner (cutting VRAM requirements by roughly 40%) and more mod‑friendly thanks to integration with a mod.io hub. That opens advanced AI tools to a wider range of RTX cards — anything with at least 6GB of VRAM.

TL;DR — What Gamers Should Know

  • DLSS 4 support now spans 175+ games, bringing big performance and image quality boosts.
  • Major upcoming titles like Resident Evil Requiem and Borderlands 4 will ship with DLSS 4 and ray‑tracing support.
  • The NVIDIA app adds global switches to enable DLSS features across games.
  • Project G‑Assist is more efficient and opens up to community mods via mod.io.

Conclusion

NVIDIA’s Gamescom showcase makes it clear: DLSS 4 and updated RTX tech are moving from novelty to mainstream. For PC players, that means better visuals, higher frame rates, and fewer compromises — especially if you’re on an RTX 50 Series card. Whether you’re chasing max fidelity or smoother gameplay, this year’s updates bring meaningful improvements that are worth checking out.

NVIDIA DLSS 4 Gamescom 2025 Ray Tracing RTX 50 Series

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